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The group heads south of town to BASIL'S HOUSE to see his plants, where each character's basic personality traits are described. When BOSS, a character banned by BERLY from the playground, takes BASIL hostage, the group fights him, learning basic battle mechanics, as well as OMORI'S ability to "not succumb" the first time he is reduced to 1 health. The group is then forced to play hide and seek with the other kids by BERLY. The player can see from subsequent dialogue and BASIL's PHOTO ALBUM that MARI cares a lot about OMORI, that KEL and AUBREY frequently get into petty fights, MARI and HERO flirt with each other, HERO is KEL's older brother, and that BASIL takes photos to put into his PHOTO ALBUM. The party heads south to the FOREST PLAYGROUND where there are many colorful characters and friends, including OMORI's older sister, MARI and the group's good friend, BASIL, having a picnic. The party leaves the NEIGHBOR'S ROOM out to the stump, which takes them to HEADSPACE, a large, vibrant world. Once that's done, HERO offers to take them to a picnic with MARI and BASIL, and everybody joins the party. OMORI helps AUBREY find her STUFFED TOY that KEL hid away when they got into another fight. Looking back in the keyhole of his door, SOMETHING appears in the room. OMORI exits through the door into the NEIGHBOR'S ROOM where he meets with his friends AUBREY, KEL, and HERO playing cards. Going beyond the borders results in the room looping around, or the RED HANDS taking OMORI back to the center of the room. He searches until he finds a SHINY KNIFE. OMORI is welcomed to WHITE SPACE, where he has been living "for as long as can remember." He checks his laptop, sketchbook, tissues, and black lightbulb and talks to MEWO before he hears something falling nearby.

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The game opens with a short clip of BASIL comforting a crying SUNNY, asking him to promise that they'll always be there for each other.






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